Lucid Dreamers is a 1st Person Puzzle/Adventure game that I worked on as Lead Programmer for a school project.
The object of Lucid Dreamers is to assemble the music piece heard at the title screen. To do so, the player must navigate through the different areas and complete a puzzle at the end of each one.
For Lucid Dreamers, I programmed the Main Puzzle, Wrapper Elements, Navigation, a Field of View trick that distorted the player’s field of vision in certain areas. I was also responsible for organizing the other programmers on the project.